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XINHENGEST

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Declaration Practice

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Game guide · XINHENGEST

Declaration Practice: rules and examples

A clear plan starts with the current position. Check whether a complete 13-card hand can satisfy every declaration requirement. The same rule applies on a phone and on a computer. Use the rule sheet as a reference. Start a 10-question session. Read the visible rule label and wild rank, if shown. The same rule applies on a phone and on a computer.

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account.

Build familiarity through play

For a calm first round, focus on one decision. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. The same rule applies on a phone and on a computer.

What counts as success

Check whether a complete 13-card hand can satisfy every declaration requirement. Check the relevant controls before continuing. Use the rule sheet as a reference.

Step by step

  1. Start a 10-question session. Read the visible rule label and wild rank, if shown.
  2. All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence.
  3. Study the complete hand before answering. Choose Valid or Not valid.
  4. Read the explanation after submitting. Each question accepts one submitted answer.
  5. Continue to the tenth question for a session score; start another session for a new selection.

Using the playing area

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Take the next action only when the current step is clear. Take a moment to read the table.

Put the rules into context

Example hand: 6♦ 8♥ 9♦ 5♦ Q♠ 10♠ 2♥ A♠ 10♦ 10♣ 3♦ A♦ J♠. Wild rank 10. No full grouping meets the two-sequence and pure-sequence requirement. The penalty for this hand is 19 points. Check the relevant controls before continuing.

Keep this in mind

Treat this as a chance to practise one rule. Do not judge only the best three cards; every remaining card matters. Return to the explanation when a decision is unclear.

Read these answers for extra help

What is the aim?

Check whether a complete 13-card hand can satisfy every declaration requirement. Begin with the objective. Check the relevant controls before continuing.

How do I use the controls?

Tap the answer buttons or selected card; the deadwood exercise uses a numeric input. Next question appears after an answer. Look at the complete hand before deciding. Use another round to revisit a decision.

Which format is available?

500 stored and rule-checked questions; ten questions per session. Questions can repeat across sessions. Practice is solo, with no rating, cash reward or account. Work at your own pace. Check the relevant controls before continuing.

What should I check before a move?

Do not judge only the best three cards; every remaining card matters. A clear plan starts with the current position. Return to the explanation when a decision is unclear.

Can you give an example?

One pure run, another joker-assisted run and two complete sets can cover a valid 13-card hand. Keep the active rule in mind. Use another round to revisit a decision.

How many questions are available?

This exercise contains 500 stored questions. A session selects ten without repeating within that session. Treat this as a chance to practise one rule. Return to the explanation when a decision is unclear.

Can I change a submitted answer?

No. Read the explanation, then continue. Start another session to practise again. Use the rule sheet as a reference. Check the relevant controls before continuing.

Are the answers checked against the rules?

All cards need a non-overlapping grouping, at least two sequences and at least one pure sequence. Treat this as a chance to practise one rule. Check the relevant controls before continuing.

Will I always see new cards?

No. The bank is finite, so another session may include a previously played question. Look at the complete hand before deciding. Use another round to revisit a decision.

What does the score measure?

The score is the number of correct answers in this ten-question session. It is not a skill certificate or a prediction of match results. Take a moment to read the table. Take the next action only when the current step is clear.

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